How Can We Mix Canvas Stream With Audio Stream Using Mediarecorder
I have a canvas stream using canvas.captureStream(). I have another video stream from webrtc video call. Now i want to mix canvas stream with audio tracks of the video stream.How c
Solution 1:
Use the MediaStream
constructor available in Firefox and Chrome 56, to combine tracks into a new stream:
let stream = new MediaStream([videoTrack, audioTrack]);
The following works for me in Firefox (Use https fiddle in Chrome, though it errors on recording):
navigator.mediaDevices.getUserMedia({audio: true})
.then(stream =>record(newMediaStream([stream.getTracks()[0],
whiteNoise().getTracks()[0]]), 5000)
.then(recording => {
stop(stream);
video.src = link.href = URL.createObjectURL(newBlob(recording));
link.download = "recording.webm";
link.innerHTML = "Download recording";
log("Playing "+ recording[0].type +" recording:");
})
.catch(log))
.catch(log);
varwhiteNoise = () => {
let ctx = canvas.getContext('2d');
ctx.fillRect(0, 0, canvas.width, canvas.height);
let p = ctx.getImageData(0, 0, canvas.width, canvas.height);
requestAnimationFrame(functiondraw(){
for (var i = 0; i < p.data.length; i++) {
p.data[i++] = p.data[i++] = p.data[i++] = Math.random() * 255;
}
ctx.putImageData(p, 0, 0);
requestAnimationFrame(draw);
});
return canvas.captureStream(60);
}
varrecord = (stream, ms) => {
var rec = newMediaRecorder(stream), data = [];
rec.ondataavailable = e => data.push(e.data);
rec.start();
log(rec.state + " for "+ (ms / 1000) +" seconds...");
var stopped = newPromise((y, n) =>
(rec.onstop = y, rec.onerror = e =>n(e.error || e.name)));
returnPromise.all([stopped, wait(ms).then(_ => rec.stop())]).then(_ => data);
};
varstop = stream => stream.getTracks().forEach(track => track.stop());
varwait = ms => newPromise(resolve =>setTimeout(resolve, ms));
varlog = msg => div.innerHTML += "<br>" + msg;
<divid="div"></div><br><canvasid="canvas"width="160"height="120"hidden></canvas><videoid="video"width="160"height="120"autoplay></video><aid="link"></a>
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